Pixels & Pills

Entries Tagged as 'gaming'

Getting Healthy Through Gaming

November 8th, 2011 · No Comments · Knowledge, Opinion

by Briana Campbell (@MsMatchGirl)
Here’s the question: How do we help people get healthy and stay healthy?
With all the information that’s available, you’d think it would be a no brainer, right? There are warning labels and public service announcements and calories posted at point of purchase. Yet, people seem not to care. When, for instance, was [...]

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POINT/COUNTERPOINT: The Great Flash Debate, Part I

May 16th, 2011 · No Comments · Opinion

(Video credited to Milk and Cookies)
This post is part of a series of point/counterpoint arguments proposed by different members of the Pixels & Pills staff. We’re strong believers that healthy arguments can yield the best solutions, and we hope that you enjoy our series. Feel free to add your own arguments in the comments section [...]

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Is There Such a Thing as “Making Pharma Fun”?

April 12th, 2011 · No Comments · Opinion

By Sven Larsen (@Zemoga)
Volkswagen’s Swedish ad agency created The Fun Theory website, stating: “This site is dedicated to the thought that something as simple as fun is the easiest way to change people’s behaviour for the better.”
The point is to rejoice in using fun to improve people’s actions. Two examples:

A speed-camera lottery – speeders get [...]

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Gaming and Addiction Therapy

March 8th, 2011 · No Comments · News, Opinion

By DJ Edgerton (@wiltonbound)
Even while traveling, I have to say, it’s hard to ignore the recent Charlie Sheen Media Spectacular. His very public fall from grace has dominated the headlines, trumping the crisis in Libya and the Royal Wedding. Once the lead star of TV’s top-grossing sitcom, Charlie Sheen has become good ol’ American folly.
Whatever [...]

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DigitalMill’s Ben Sawyer Talks About Reaching Patients Through Games For Health

October 4th, 2010 · 2 Comments · Knowledge, News

Ben Sawyer, President of DigitalMill, describes how he became involved with ePatient Connections and the significance of gaming to global health, general wellness, and rehabilitation

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The University of North Carolina at Chapel Hill’s Elizabeth Lyons, PhD, MPH Discusses “Exergaming”

October 4th, 2010 · No Comments · Knowledge, News

Elizabeth Lyons, PhD, MPH, Interdisciplinary Obesity Center, Lineberger Comprehensive Cancer Center at The University of North Carolina at Chapel Hill explains how video games don’t require any real behavioral changes, but have huge impact when combined with other interventions.#epatcon, ePatient Connections, events, video, patients, caregivers, engagement, Elizabeth Lyons, Lineberger Cancer Center, UNC [...]

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Ayogo Games’ Michael Fergusson Explains His Collaboration With The Diabetes Hands Foundation

October 1st, 2010 · 2 Comments · Knowledge, News

Michael Fergusson, CEO of Ayogo Games describes the physiological rewards of gaming, and how the user’s social network helps them stay honest.

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Manny Hernandez from the Diabetes Hands Foundation Talks About Health Seeker

October 1st, 2010 · No Comments · Knowledge, News

Manny Hernandez, President of the Diabetes Hands Foundation, explains how encouraging healthy behavior can be fun by leveraging gaming and social media.

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Are You Game?: Gaming and the Healthcare Industry

August 11th, 2010 · 5 Comments · Opinion, Trends

By Todd LaRoche (@toddlaroche)
I wasn’t more than a small child the first time I hyper-spaced through the galaxy in Asteroids. Within seconds of whizzing past meteors and shooting stars, I was hooked – and I wasn’t alone. Over the past 40 years, video games have changed our culture. They influence the way we live and [...]

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